EPD v2.0.5 is out

Hey there, Version 2.0.5 brings a new unified prefabs (EPB) browser. Until now, there were different browsers in EPD, whether the yaml value was the blueprint's filename, groupname, spawnname or set name in Fixed POIs. Now there is only one prefabs browser, that will show the appropriate value in the…

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EPD v2.0.4 is out!

In EPD 2.04 I've added 70 new BlockShapes to give you a better impression of the blueprint model. Especially the thin, round and angular shapes are really needed to make some models look right. I'm still planning to add more shapes over time, but this is the first batch. New…

Continue Reading EPD v2.0.4 is out!

EPD v2.0.3 is out!

EPD v 2.0.3 adds a new blueprint 3D view to the GroupName browser in the Random POIs section. You can freely rotate and move around with the mouse, WASD and arrow keys. New 3D View of Blueprints There's also a new GroupName browser, that shows all prefabs that share the…

Continue Reading EPD v2.0.3 is out!

EPD v2 is out!

EPD v2 adds the new Config Editor. It has taken quite some time and many different approaches to get this working. For now the following Configs are supported. BlocksConfigItemsConfigTemplatesEClassConfigEGroupsConfigConfig_Example The Terrain and TraderNPC are handled differently, as they are somewhat special, but of course still supported. You can now open…

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EPD v1.95.5 Build 2902 is out!

This is the first version with Multi-Editor enabled. Now you can batch-edit list items for selected properties. In this version multi-editing has been enabled for some properties in the RandomPOIs and FixedPOIs list. You can try and test this as follows: If you select more than one item in the…

Continue Reading EPD v1.95.5 Build 2902 is out!

Dev Blog: New Multi-Item-Editor (Batch Editing of Items)

After several failed attempts to implement a multi-item-editor, it finally seems to be working. Needs still some testing, but the first results look promising. The way it works is, that I will manually enable properties throughout the playfield for multi-editing. Those enabled-for-editing properties will then be visible and editable, as…

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EPD v1.95.4 Build 2815 is out!

This release fixes a lot of issues in the random space POI dynamic setup. It should now be safe again to edit random space playfields with EPD. I also added a new thread-safe logfile, which should stop the annoying (but harmless) log errors on startup. But if you now start…

Continue Reading EPD v1.95.4 Build 2815 is out!

EPD v1.94.9 Build 2704 is out!

This is a major update with some changes in functionality and bug fixes. Persistent Preflight Log window: Now you can keep the preflight log open (e.g. on a second screen) during editing a playfield.When you hit Ctrl+P now, the Preflight log will open OR, if already open, update the log…

Continue Reading EPD v1.94.9 Build 2704 is out!