EPD v2.1.3 Hotfix is out

Hi folks, Sorry to tell you, but I missed a few properties in the new drone Base Setup, that got fixed in this version. Secondly, the old dronebase setup and new deco stuff got deactivated for now. The Reasons: The old Dronebase setup should not be used anymore for performance…

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EPD v2.0.5 is out

Hey there, Version 2.0.5 brings a new unified prefabs (EPB) browser. Until now, there were different browsers in EPD, whether the yaml value was the blueprint's filename, groupname, spawnname or set name in Fixed POIs. Now there is only one prefabs browser, that will show the appropriate value in the…

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EPD v2.0.4 is out!

In EPD 2.04 I've added 70 new BlockShapes to give you a better impression of the blueprint model. Especially the thin, round and angular shapes are really needed to make some models look right. I'm still planning to add more shapes over time, but this is the first batch. New…

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EPD v2.0.3 is out!

EPD v 2.0.3 adds a new blueprint 3D view to the GroupName browser in the Random POIs section. You can freely rotate and move around with the mouse, WASD and arrow keys. New 3D View of Blueprints There's also a new GroupName browser, that shows all prefabs that share the…

Continue ReadingEPD v2.0.3 is out!

Dev Blog: New Multi-Item-Editor (Batch Editing of Items)

After several failed attempts to implement a multi-item-editor, it finally seems to be working. Needs still some testing, but the first results look promising. The way it works is, that I will manually enable properties throughout the playfield for multi-editing. Those enabled-for-editing properties will then be visible and editable, as…

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