Today I added the mechanics for creating fresh playfields. Therefore I needed a new ComboBox in order to beeing able to select fixed respectively random playfield types.
It seems that the new ‘Create Playfield’ mechanics work fine so far.
I also added a (mock) title bar to the editors with a closing button. Now you can create, open & close the two new editors as you want.
Next up: A total rework of the saving & exporting code.
I’m not sure yet, if exporting of dynamic parts separately of static parts should be possible. But would be addable at any time, I guess.